Caveman
This character started off as a sketch then moved into ZBrush. Once I was done sculpting him I done a test render then moved over to 3ds Max where I played around with light and materials to get something more stylish.
This character started off as a sketch then moved into ZBrush. Once I was done sculpting him I done a test render then moved over to 3ds Max where I played around with light and materials to get something more stylish.